Prompt Clinic: 7 Seedance 2.0 Failures (And the Exact Fix That Works)
A practical debugging post: seven common prompt failures and how to fix each one with minimal changes, not 'add more adjectives'.
By Best Seedance Prompts
This is a debugging post. The theme: change less than you think.
Each "case" shows the failure pattern and a minimal patch you can apply.
Case 1: too many characters = mush
Symptom: faces drift, bodies warp, scene becomes chaotic.
Fix:
Two characters only. Clear distance between them. Simple background.
Case 2: camera does everything (so it does nothing well)
Symptom: jittery motion, odd framing, inconsistent perspective.
Fix:
Choose one camera move only: slow dolly-in. No whip pans. No rapid cuts.
Case 3: "cinematic" with no lighting plan
Symptom: flat, gray output.
Fix: append a lighting recipe:
Lighting: soft key, clean rim light, controlled highlights, gentle bloom.
Case 4: hands break during fast gestures
Symptom: distorted fingers.
Fix: slow the gesture and make it explicit:
Hands are visible and anatomically correct. Slow controlled gesture only.
Avoid: extra fingers, deformed hands.
Case 5: text is unreadable (garbled)
Symptom: signage looks like nonsense.
Fix: either ban text or make it huge and simple:
No text, no logos, no watermarks.
Or:
On-screen text: "SEEDANCE" in large simple font, centered, high contrast, fully readable.
Case 6: your style references fight each other
Symptom: mixed aesthetics, confused look.
Fix: pick a hierarchy:
Primary style: [one]. Secondary influence: [one]. Technical finish: [one].
Case 7: your prompt is a novel
Symptom: output ignores details or invents random elements.
Fix: compress into 6 lines:
Subject:
Scene:
Camera:
Light:
Action:
Constraints:
If you want a deeper troubleshooting guide, this pairs well: negative prompts + fixes.